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Poster for Operation Cue (1964)

Operation Cue (1964)

1964 · Ephemeral film · 14 min

Synopsis

Study of a nuclear test in 1955 at Nevada Test Site.

Uploader's description on archive.org

Details

Running time
14 minutes

Reviews on the Internet Archive

★★★★★ · troubling nuke test as · PConheim · 2003-02-25

Some of the more dramatic color footage of nuke tests (albeit a little faded) can be found in this short overview of the destruction of a test site by a nuclear blast. Phony "reporter" makes such pithy observations as noting that the color of a tan jacket on a life-life dummy had faded from the heat of the blast; there's also a puzzling line about how "salvaged cans from demolished buildings could have been used for preparing meat" so that the assembled masses at the test can be fed. The simultaneously calming and menacing tone of the film is noteable, and the conclusion finds the narrator…

★★★★ · Cue the bomb! · Spuzz · 2003-12-18

There are two Operation Cues on this site, and since both of them are quite cimilar to another, thought I'd kill two birds with one bomb and review them together. The two operation cues detail the bomb explosions that happened in Nevada. What starts off these films hilariously is the dismissal of these films at the very start of them. Like, this is an important film, but it's irrelevant now. A 'reporter' named Joan Collin (the name of the reporter is dropped in the later version) drops by before the blast and familiarizes herself with all the stuff that will be blown up into smithereens. I…

★★★★ · Problems with Inverse Telecine on this · Dr Buzzo · 2009-11-13

Great classic film, but I have had a lot of problems trying to inverse telecine this back to the native 24fps. Everything I've tried to recover the original field order either has errors or ends up with a lot of frame to frame blending. It could be that the telecine used on this includes frame to frame blending. :-( I'd like to denoise the video by removing the dust and surface damage to the film, but unfortunately the algorithms that do that are dependent on the frames not being blended to determine the areas to repair. If anyone had any luck getting this back to 24fps, I'd appreciate any…

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